// // Created by Benjamin on 1/30/2022. // #ifndef SFML_TEMPLATE_TOWERGUI_H #define SFML_TEMPLATE_TOWERGUI_H #include "Button.h" class TowerGUI : public Button { public: TowerGUI(const sf::Texture &, float, float, float, int, const std::function &, Sprite*); void hover() override; void unHover() override; void setVisible(bool visible); }; #endif //SFML_TEMPLATE_TOWERGUI_H