// // Created by Benjamin on 1/30/2022. // #include "Canopy.h" Canopy::Canopy(const sf::Texture &texture, float x, float y, float angle, float scale, int origin) : Sprite(texture, x, y, angle, scale, origin) {} void Canopy::hover() { Sprite::hover(); setColor(sf::Color(255, 255, 255, 128)); } void Canopy::unHover() { Sprite::unHover(); setColor(sf::Color(255, 255, 255, 255)); }