// // Created by Benjamin on 1/30/2022. // #ifndef SFML_TEMPLATE_CANOPY_H #define SFML_TEMPLATE_CANOPY_H #include "Sprite.h" class Canopy : public Sprite { public: Canopy(const sf::Texture &, float, float, float, float, int); void hover() override; void unHover() override; }; #endif //SFML_TEMPLATE_CANOPY_H