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bMorgan01 2022-03-08 10:18:34 -07:00
parent 54f5313273
commit b49080f675
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//
// Created by Benjamin on 1/30/2022.
//
#ifndef SFML_TEMPLATE_PLACEABLE_H
#define SFML_TEMPLATE_PLACEABLE_H
#include <functional>
#include "Group.h"
class Placeable : public Sprite {
protected:
bool placing = true;
std::vector<int> collideLayers;
Group *collideGroup;
std::function<void()> uncommand;
Placeable **inHand;
float reach;
int price;
int* energy;
bool isColliding();
public:
Placeable(const sf::Texture &, float, float, float, int, float, int, int*, Placeable **, std::vector<int>&, Group *, Sprite *, const std::function<void()> &);
void setReach(float reach);
void setCommand(const std::function<void()> &);
bool isPlacing() const;
std::function<void()> command;
void update() override;
void click() override;
void noClick() override;
};
#endif //SFML_TEMPLATE_PLACEABLE_H