StarCap/Planet.h
2021-04-27 14:42:08 -06:00

29 lines
660 B
C++

//
// Created by benmo on 3/3/2020.
//
#ifndef SFML_TEMPLATE_PLANET_H
#define SFML_TEMPLATE_PLANET_H
#include "GameSprite.h"
class Planet : public GameSprite {
private:
bool landable = true;
std::string name;
std::string desc;
int image;
public:
Planet(const sf::Texture &texture, float scale, float xPos, float yPos, float direction);
Planet(const std::string& _name, const std::string& _desc, int landscape, const sf::Texture &texture, float scale, float xPos, float yPos, float direction);
bool isLandable();
std::string getName();
std::string getDesc();
int getImageNum();
};
#endif //SFML_TEMPLATE_PLANET_H