// // Created by benmo on 2/20/2020. // #ifndef SFML_TEMPLATE_MENU_H #define SFML_TEMPLATE_MENU_H #include class Menu { public: int result; bool soundOn = true, musicOn = true; Menu() { result = init(); } private: sf::SoundBuffer bip; sf::Sound bipSound; bool playedBip = false; int init(); void playBip(); }; #endif //SFML_TEMPLATE_MENU_H