Who knows

This commit is contained in:
Benjamin Morgan 2025-09-26 09:26:47 -06:00
parent eaf5a55d18
commit 32e50969b4
45 changed files with 38346 additions and 38306 deletions

View file

@ -1,22 +1,22 @@
//
// Created by Benjamin on 4/20/2021.
//
#ifndef SFML_TEMPLATE_PROJECTILE_H
#define SFML_TEMPLATE_PROJECTILE_H
#include "Shootable.h"
class Projectile : public Shootable {
public:
Projectile() = default;
Projectile(const sf::Texture& texture, const sf::IntRect &rect, double scale, int rows, int cols, int xOffset, int yOffset, int frameDelay, double velocity, double damage, double _range) : Shootable(texture, rect, scale, rows, cols, xOffset, yOffset, frameDelay, damage) {
setVelocity(velocity);
lifetime = _range/velocity;
range = _range;
}
};
#endif //SFML_TEMPLATE_PROJECTILE_H
//
// Created by Benjamin on 4/20/2021.
//
#ifndef SFML_TEMPLATE_PROJECTILE_H
#define SFML_TEMPLATE_PROJECTILE_H
#include "Shootable.h"
class Projectile : public Shootable {
public:
Projectile() = default;
Projectile(const sf::Texture& texture, const sf::IntRect &rect, double scale, int rows, int cols, int xOffset, int yOffset, int frameDelay, double velocity, double damage, double _range) : Shootable(texture, rect, scale, rows, cols, xOffset, yOffset, frameDelay, damage) {
setVelocity(velocity);
lifetime = _range/velocity;
range = _range;
}
};
#endif //SFML_TEMPLATE_PROJECTILE_H