AsteroidsSFML/main.cpp
2020-10-09 11:03:52 -06:00

29 lines
No EOL
731 B
C++

#include <iostream> // for standard input/output
#include <random>
using namespace std; // using the standard namespace
#include <SFML/Graphics.hpp> // include the SFML Graphics Library
#include <SFML/Audio.hpp>
#include "Collision.h"
using namespace sf; // using the sf namespace
#include "MySprite.h"
#include "Ship.h"
#include "Asteroid.h"
#include "Menu.h"
#include "Game.h"
int main() {
bool play = true;
while (play) {
Menu menu;
if (menu.result == EXIT_SUCCESS) {
Game game;
if (game.result == 1) play = false;
}
else play = false;
}
return 0;
}