AsteroidsSFML/Rider.h

25 lines
487 B
C++

//
// Created by benmo on 10/13/2020.
//
#ifndef SFML_TEMPLATE_RIDER_H
#define SFML_TEMPLATE_RIDER_H
class Rider : public MySprite {
protected:
bool followsDirection = false, followsPosition = true;
public:
Rider(const sf::Texture &texture, float scale) : MySprite(texture, scale) {}
bool doesFollowDirection() const {
return followsDirection;
}
bool doesFollowPosition() const {
return followsPosition;
}
};
#endif //SFML_TEMPLATE_RIDER_H